World of Warcraft: Classic Will Come Soon
As the Most Anticipated Games, WoW: Classic is scheduled for a summer 2019 release. Now let's know more about it together~
WoW: Classic takes the open-world fantasy MMORPG back to the days before the expansions, so everything from The Burning Crusade to the Battle for Azeroth never happened. It won't be the Day 1 version necessarily, as the company is using Patch 1.12: Drums of War to build the game back up.

As for cost, Blizzard has said that this server option will be free as long as you have a subscription for the current game, which costs $15 a month.
Despite using Patch 1.12, Blizzard wants to incorporate other vanilla World of Warcraft experiences, which will be released in waves. This is the current roadmap of WOW Classic content:
- Phase 1 (Classic Launch): Molten Core, Onyxia, Maraudon
- Phase 2: Dire Maul, Azuregos, Kazzak
- Phase 3: Blackwing Lair, Darkmoon Faire, Darkmoon deck drops begin
- Phase 4: Zul'Gurub, Green Dragons
- Phase 5: Ahn’Qiraj War Effort begins, Ahn’Qiraj raids open when the war effort dictates, Dungeon loot reconfiguration (Tier 0.5 Dungeon gear, Relics, drop rates and location changes)
- Phase 6: Naxxramas, Scourge Invasion
Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.
Additionally, any items that were added to a boss' loot table in Ahn'Qiraj will only appear once Ahn’Qiraj launches in phase 5.
Blizzard will also be rolling out the PvP content within the previously mentioned phases. This is the current roadmap:
- Phase 1 (Classic Launch): You can PvP one another in the world, but there is no tracking, and no formal rewards for doing so.
- Phase 2: Honor System (including Dishonorable Kills), PvP Rank Rewards
- Phase 3: Alterac Valley (version 1.12), Warsong Gulch
- Phase 4: Arathi Basin
- Phase 5: World PvP objectives in Silithus and Eastern Plaguelands
One of the obvious differences between WoW: Classic and the WoW now is the level cap, which will drop from 120 to 60.

But WoW: Classic is time-consuming. There won't be a Dungeon Finder (the game's current matchmaking system), so you have to socialize and be involved more with guilds in a community in order to run dungeons.
And WoW: Classic is also more challenging. You had to be more careful about what you chose to level up in the talent system and learn more about what you need for your spec. Now, you can just keep switching specs at any place, but back then you had to go to a trainer to reset everything. You actually had to work to make progress.
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