The Division 2: Dark Zone guide
If there is any single feature that could define The Division, it would be the Dark Zone. A weird blend of PvP and PvE, it manages to mix the uneasy alliances of older survival games like Rust and DayZ with the ruthless kill-or-be-killed atmosphere of modern battle royale games like Fortnite and Apex Legends.
The Dark Zone has always been a highlight for the game, and, with The Division 2, the system has received a significant upgrade. Multiple zones, gear normalization, recon missions and more are all now integral parts to the experience, so you’ll want to know what you’re up against before venturing past their gates.

The Dark Zone has an entirely separate progression system to the rest of the game, the Dark Zone Level. While in the first game it was mostly just a meaningless number, in The Division 2 there are now tangible benefits to upping your rank.
For every five levels, you’ll unlock a new tier of perks available through the Dark Zone Officer. Only one perk from each tier can be enabled, however they give you serious benefits for when you’re in the Dark Zone. The first tier only features one perk that allows you to carry more contaminated items, while the higher tiers include things such as increased XP for certain actions (killing Rogues, surviving the Rogue timer yourself, finding monuments), daily rewards at the Dark Zone safe house, faster Rogue actions, reduced Rogue timer, and maintaining a contaminated item on death.
DZ XP is earned through a variety of actions: killing enemies, killing Rogues, going Rogue yourself and surviving the timer, finding collectibles or discovering locations. Carrying over from the later updates of The Division, you won’t lose DZ XP on death, so it pays to be slightly reckless when levelling just to get you access to the perks as soon as possible.
By far the most effective method, however, is completing landmarks, which require you to head to a specific area and kill a powerful named enemy. Doing so will net you a ton of experience and some decent gear to boot, although higher difficulty ones can be very tough for a solo player to deal with. Other players can clear a landmark them before you arrive so you’ll have to be quick, but there’s always at least a few of them active. You should be able to just run around in a circuit and complete landmarks as they become available, quickly levelling up in the process.
The Dark Zone has always been a fascinating concept that makes The Division unique. A challenging area where nobody can be trusted, with high risk and greater reward, yet not as straight a PvP experience as you might first expect. Even if you’re not one for competitive play, braving the Dark Zone can lead to some memorable experiences and some very powerful gear. Good luck, agents.

In "The Divisition 2", dark zones are not a stage for cowards to play hide and seek, but a feast for the brave to kill. Here, there is no sympathy, no morality, between people only by the strength and interests of constraints. If the desolation of Washington, d.c., has lost its allure for you, you're always welcome in the Dark Zone.
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