Legion Zone Overview: Suramar
All roads lead to Suramar, an ancient elven metropolis at the heart of the Broken Isles. The corrupted Nightwell fuels the nightborne elves and provides them the sustenance they need to survive. Those who are cut off from it live as nightfallen, their bodies wasting away as they search desperately for the magical energy they need to sustain them. Atop the palace of Suramar, deep within the walls of the massive city, the warlock Gul’dan plots the next step of the Legion’s grand scheme. . .
This being a level-110 zone, you can’t start questing until you’ve gotten to maximum level. This makes Suramar a unique zone in Legion, and creates a special vibe for the zone—you can really sit back and enjoy the story at your own pace. And because you aren’t leveling, we wanted to build this zone a little bit differently. For one, we wanted a lot of discoverable things, so that if you’re out exploring you have lots to happen upon along the way. You’re not going to be lead to them, though. You’re meant to gradually explore the zone and all of its nooks and crannies, and take it all in a bit at a time.